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So we're now ready to write that masterpiece, right? Our first assignment is to come up with a script for a Public Service Announcement (PSA) or an ad for a company and organization. What to project on that blank screen?

But before we rush headlong into our writing, we need to know the stages we have to go through in developing our scripts. It might help us to read Chapters 3-5 of Friedmann's
Writing for Visual Media (2006), where he outlines several steps we might find useful in developing our concept and our script for that PSA or ad.

Friedmann tells us that once we have an idea for a script, we should first do our background research and investigation. This stage of script development is usually done anytime before we write our concept outline. This task involves gathering facts and background information on the concept we have in mind. It also entails doing interviews with people who may be able to provide data we usually cannot find in written sources. Another aspect of our research work entails collecting images (footages, stills, and graphics) we might be able to work into our scripts. It also includes searching for possible locations we can use as the setting for our story concepts.

The latter two tasks of our research work will greatly help us in visualizing the story concept we have in mind. Which leads us to the second stage of our script development: coming up with a creative concept (Friedmann devotes the whole of Chapter 4 for this phase).

What Friedmann considers important in formulating a creative concept is an imagination free from conventional ideas. He suggests we open our minds to different ways of visually thinking and writing our concepts. There is no fixed format for writing the concept. Some writers are able to come up with an intriguing one-sentence concept, others a paragraph or a page to present their idea of how the final script will look like. What a concept should achieve is to convince others (especially the client or producer) to invest in the project.

Once we are able to translate our ideas into a concept, we're ready to move to the third stage of script development: the pitch or verbal presentation. Yes, verbal presentation. In other words, we need to "excite" our client or the producer in our concept. 

In order to do that, we need first of all to be convinced with our own concept. We're only able to persuade others to invest in our project if we ourselves are sold to it. Other than that, we need to hone our verbal skills in persuading other people.

Once we get the client's or producer's consent (hopefully in the form of an advance), we're ready to write the treatment which is the next stage of our script development. The treatment outlines the narrative sequence of our story as expanded from the concept. It lays out the different scenes and fleshes out the characters as well as highlights the key moments in the forthcoming script. It also provides notes indicating where dialogue or voiceovers occur.

The treatment is usually written in normal prose and always in the present tense, and usually presents a scene-by-scene outline of the storyline. If we're writing a script for a television series, we usually call the treatment as the beat sheet.

Once the client or producer has given the OK for our treatment, we're ready to move on the sixth stage of script development: writing the first draft. We use either the master scene or dual-column format, following industry convention, that will serve as the blueprint for visual and audio production. Using either of the two formats and the specialized language for writing scripts and screenplays, we write down shot-by-shot or scene-by-scene the story we want to tell. We write this in the present tense. Friedmann suggests that we make sure the voice narration or dialogue use language that is "clear, complements the image, matches the character or subject matter, is pronounceable or speakable, and is suitable for the target audience" (2006: 44).

We then present our first draft for inputs from the producer, director, actors, and other people who may have a say in translating our written work into visual form. This seventh stage of script development is where we revise our first draft according to the inputs from other personnel involved in the project. Revision doesn't mean checking for spelling and grammar (which should have been done before presentation). Rather, it means rearranging some scenes or throwing out scenes and dialogue that turns out to be unnecessary. It might also mean writing in new scenes. We always need to remember that writing a script or a screenplay is collaborative work, with us writers respecting the inputs from other people who will transform our work into its final visual form.

Once we've revised the draft or drafts of the script, we're now ready to hand over our final draft. This eighth stage of script development marks the end of our work as writers. We may or may not (as is often the case) be called in to do some rewrites, but technically and contractually the final draft ends our task as writers. We trust, however, that our script is in good hands.
 
Our script is then transformed by the director into a shooting script that breaks down our final draft into shots and camera setups with detailed directions for camera angles. Because our work is done, we leave that part of the job to the director and cinematographer just as we leave it to the actors to make our characters come alive onscreen.

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Storyboard sample by Pelotica
The best way to present the story we have in mind is through storyboards. We can start out by sketching our story in frames. It doesn't have to be great art. It can be like notes we write in the margins, something that will remind us of what we want to achieve in our script.

Storyboarding also helps us to write our script the way we want the cinematographer or videographer and director to shoot the scenes we have in our head. We need to make them "see" what we imagine just by reading our scripts or screenplays. Drafting a storyboard for ourselves will help us translate "the movie in our mind" to the written page. Our knowledge of the specialized language we've learned (like VLS, LS, MS, CU, CUT, SUPER, SFX, PAN, TILT, etc.) will come in handy too.

Of course, we don't want to describe too much of the shots we imagine. After all, we don't want to turn off the cinematographer and director by preempting their part of this collaborative work. We just give them what they'll need to "see" how we imagine the story. And if we write our scripts right, they'll get us excited as we are when they read how we write our shots, scenes, sequences, and acts.

But first we have to imagine our story right. And so back to storyboarding basics. How do we imagine in a concrete way the scenes we have in our head? Russel Evans, in his book Practical DV Filmmaking (2006), suggests we do the following things in our storyboard. Yes, even if these frames are just notes we make for ourselves to guide our writing.
  • Draw in the arrangement of props and characters into the frame
  • Show the intensity of directed light cast
  • Indicate, if needed, the colors that dominate the frame
  • Show the contrast between light and dark within the frame
  • Indicate the camera shots and angle as well as the camera movement
  • Indicate, if needed, images or texts layered over the main image in the frame
And one good thing we'll get from this storyboarding exercise: we'll realize that seeing the concrete image on the storyboard frame may actually lead us to different ways of telling our story. 

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'Hard cut' by Thetawave
Writing for visual media means one has to think and write visually. 

Anthony Friedmann, in his
Writing for Visual Media (2006), that I will be quoting and citing liberally from henceforth, says it would help if we use our experiences as movie viewers to imagine how our ideas on the page will look like as moving images projected onscreen.

Friedmann also reminds us that the script or screenplay we write is really just the music sheet or the blueprint from which the musician reads to perform a composition or from which an architect follows to build a structure from the ground up. The script or screenplay is really a set of instructions for the designers, producers, actors, and 
directors to compose a scene in a story.

It is our task then to imagine how an idea or a story will look like (and what sounds or voices to include), and how that audiovisual image will contribute to the narrative, even before we begin writing the script. This is what we call meta-writing or visual thinking.

Here's an exercise Friedmann suggests for us to try out some visual writing skills:

"As an exercise in visual writing, try to create an image or a one-shot scene that communicates primary emotional situations: anger, fear, humor,curiosity, conflict, danger, deceit, hope, fatigue. The challenge is to show it without words and without literal-minded solutions such as a close-up of an angry face for anger."

One thing we should remember, though, is this: what our eyes see or our mind imagines is not the same thing as what the camera captures through the lens. Our scripts or screenplays should guide producers and directors what that camera captures. Thus, we should visually think or imagine with camera lenses for eyes.

So we write EXT. or INT. to indicate that the camera frames a particular scene either as an exterior or an interior shot. Then we provide a general description of the location of the shot: STREET or LIVING ROOM. And we decide the time of day the scene occurs: DAY or NIGHT. And we write it this way:

INT. LIVING ROOM. DAY.

But that is just the beginning of a scene, something akin to a still photo. Since we're writing a script for moving images, we need to put some action into the scene. Here's what Friedmann provides as an example (19):

INT. LIVING ROOM. DAY.

We see a figure in silhouette against a window. Through the window a suburban street is visible with trees. The leaves are falling. It is windy and raining. A car drives past. It has a screaming fan belt. A jogger runs past. His breath is visible. A telephone rings. The figure turns toward camera, and we see tears on her face.


Now, isn't that more dramatic a scene? And Friedmann reminds us: always write in the present tense. The camera, after all, can only capture what is present.

Notice also that the scene above can be shot by the director from an interior location. The director can choose to shoot exterior elements through the window. Or decide to divide the scene into two camera setups, one for interior elements and another for exterior elements.

Or the writer can decide to portray it that way, as Friedmann shows us (19-20):

EXT. STREET. DAY.

LOW ANGLE of a woman at a window. REVERSE ANGLE of the street–leaves are falling. It is windy and raining. A car up and past. SFX a screaming fan belt. A jogger runs past. We see the steam of his breath. The figure turns away from the window.

INT. LIVING ROOM. DAY.

The street scene of the previous shot in the background. The phone rings. ALESSANDRA, in silhouette against a window, turns to the camera and reveals a tear-stained face. She answers the phone.


Once the writer does it this way, the producer or director still have to decide to shoot it the way the writer imagines it or take a different and sometimes less costly route.

Okay, now we've seen the start of creating a script or screenplay. But then, perhaps we need to learn a different language too. You may have noticed the words LOW ANGLE, REVERSE ANGLE, and SFX in the previous example. That's what we'll take up next when we imagine scenes and shots in more detail.

In the meantime, here's a clip and
script from Chris Marker's photomontage La Jetee (1962) to inspire us to think visually.

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