Em Griffin likens interpersonal communication to games. He gives three game metaphors: bowling, pingpong, and charades. In bowling, Griffin tells us, the player is the Sender, the bowling ball is the Message, the lane is the Channel, bumps on the lane make up Noise, and the set of pins is the Receiver. When I asked my students to comment on this metaphor, they added the score as Feedback. In pingpong, Griffin says the players alternate as Sender and Receiver, the ball is the Message, the table the Channel, and the net is the Noise. In charades, Griffin says the players are both Senders and Receivers, the verbal and nonverbal symbols are the Messages, the Channel is the space separating the players, and the wrong guesses make up Noise. But Griffin adds that what differentiates charades from bowling and pingpong is in the exchange. Charades is more of a transaction than the one-way or two-way interaction in bowling or pingpong. Griffin then presents three communication theories that exhibit this transactional approach to interpersonal communication. These theories include Symbolic Interactionism, Coordinated Management of Meaning, and Expectancy Violations Theory. The philosopher George Herbert Mead proposed some ideas that his students, including Herbert Blumer who coined the term "Symbolic Interactionism," published posthumously under the title Mind, Self, Society (1934). Blumer based his Symbolic Interactionism theory on three (3) core principles gleaned from Mead (as quoted from Griffin 56-58):
The self, according to Mead and echoed by Blumer, are portraits of ourselves made by “taking the role of the other” and by distinguishing the “I” from the “me” through talk/language. The "me" is also a product of the community, as the expectations of society that make up our mental image of a generalized other. Because meaning is usually a product of this dialogic minding between the individual and his/her community, Symbolic Interactionists proposed participant observation as an ethnomedological approach to research. Erving Goofman also proposed his concept of “framing” the self within the context of "social interaction as a dramaturgical performance." This "drama," according to his associate Joan Emerson, is what accounts for how doctors and nurses "frame" themselves as impersonal medical personnel attending to a gynecological examination. Because the doctors and nurses play these roles, the patient is put at ease (Griffin 62). Symbolic Interactionism also accounts for how "naming" becomes constitutive of identities, and how our individual expectations contribute to the "self-fulfilling" actions of others. However, Saul Alinsky provides a positive application of the theory in his concept of “symbol manipulation” as an emancipatory technique in community organizing. Symbolic Interactionism, according to Griffin, is often criticized for its "fluid boundaries" and "vague concepts" (for instance, the differences between the "I" and "me"), as well as for its "undisciplined approach" to analyzing communication phenomena. Also, Griffin points to the "overstatement on the human capacity for language" as rather biased against those with speech or mental impairment. However, these critiques aside, the principles of Symbolic Interactionism allowed other interpretive communication scholars to propose their own theories. You might want to visit this site by Richard W. Dillman, called the Happy Fun Communication Land. It presents a very interesting explanation of W. Barnett Pearce and Vernon Cronen's Coordinated Management of Meaning (CMM). Pearce and Cronen argue that “persons-in-conversation co-construct their own social realities and are simultaneously shaped by the worlds they create” (Griffin 69). They look at individuals as social constructionists creating their narratives, their realities, “strange loops,” and dialogic communication. Pearce and Cronen present the following theoretical tenets undergirding CMM (Griffin 70-71):
CMM is usually critiqued for the following characteristics:
Please watch the video above, if you haven't yet. The video illustrates several concepts contained in Judee Burgoon’s nonverbal expectancy violations model. Burgoon initially worked on her theory using the concept of “personal space,” first popularized by Edward Hall. Hall also coined the term proxemics – “study of people’s use of space as a special elaboration of culture” (Griffin 84). Hall proposed four (4) proxemic zones typical in American culture. These zones include the following (Griffin 85):
She abandoned the earlier premises based on “arousal” and “threat threshold,” and came up with three (3) core concepts of Expectancy Violations Theory (EVT) (Griffin 88-92):
She then points to communicator reward valence as “the results of [the] mental audit of likely gains and losses” in the face of expectancy violations. Griffin cites several critiques against EVT (93-94):
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